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Hi ! I'm Victor

 

Gameplay Programmer at Dontnod Entertainement.

I'm happy to share my work with you !

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Victor Giroux

Gameplay Programmer 

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Email:

victor.giroux71@gmail.com

 

Github:

https://github.com/Voxiit

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Birth date:
19 april 1997
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EXPERIENCE
EXPERIENCE
Since November 2021

Gameplay Programmer at Dontnod Entertainement:

I'm currently working on Aphelion as a Gameplay Programmer in remote from Montpellier.

I work on various things such as gameplay elements like 

player traversal, puzzle interactions, and core global systems such as menus, collectibles, quests.

I also work on various other things including UI and AI, sound and VFX implementation and also animations to ensure the quality of the game.

5 Weeks across 2024, 2025 and 2026 School Calendar

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Professional Speaker Unreal Engine 5

 I taught each year a two week lesson at ARTFX.

The first week is about setting up a project setup and a clean code architecture to creating essential gameplay features.

The second week is about UI and AI.

I Use Common UI foundational to create menus.

And I use AI to create with Behavior Trees, Tasks, and show how to use the EQS system for developing dynamic NPCs.

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September 2021 to November 2021

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Homemade Physics Engine using Vulkan

A homemade 3D physics engine made with Gregory Hodges Physics books and Vulkan.

Github link

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September 2020 to April 2021

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Graduation Project : FPS Unreal engine

A FPS game named Vendi Vici Violence in the spirit of Doom 2016 during the Roman Empire.

I worked on gameplay programming,  tools for data collection (heatmaps, replays) and general optimization of the game.

Itchio link

Github link

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February 2021

Global game jam: Search game FPS - Unity

A FPS game named Hurry Office made alone during the global game jam of 2021.

In this game, you have to find your smarthphone in a office by making it upside down.

I did the programmation and purchase the 3D elements on the Unity  asset store.

Link to the itch.io page.

Github link.

HurryOfficeFinal.gif
EDUCATION
EDUCATION
2021

Master

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ARTFX

Programming master.

2019

Licence

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University of sciences of Montpellier

Programming licence.

SKILLS
SKILLS

Unreal Engine 5

Design Patterns

Gameplay Programming

AI Programming

3D Mathematics

UI Programming

Debugging and Profiling

C/C++ programming

ADDITIONALS INFORMATIONS
ADDITIONAL INFORMATIONS
Other skills
  • Team work and communication

  • Organisation

  • Curiosity

Centers of interest:
  • Concerts

  • Hip Hop and Punk Hardcore

  • Video games history

  • Astronomy

  • Pastry and cooking

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Living place

Montpellier​

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CONTACT
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